{"id":20885,"date":"2023-02-10T11:48:00","date_gmt":"2023-02-10T11:48:00","guid":{"rendered":"https:\/\/www.visualchemist.com\/?p=20885"},"modified":"2025-08-25T07:24:06","modified_gmt":"2025-08-25T07:24:06","slug":"isometric-mansion-foyer","status":"publish","type":"post","link":"https:\/\/www.visualchemist.com\/?p=20885","title":{"rendered":"Mystery Mansion \/\/  3D Isometric Diorama"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large is-style-default\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.visualchemist.com\/wp-content\/uploads\/2023\/04\/Cat_Week6_IsometricRoom-1024x576.png\" alt=\"\" class=\"wp-image-20911\" srcset=\"https:\/\/www.visualchemist.com\/wp-content\/uploads\/2023\/04\/Cat_Week6_IsometricRoom-1024x576.png 1024w, https:\/\/www.visualchemist.com\/wp-content\/uploads\/2023\/04\/Cat_Week6_IsometricRoom-300x169.png 300w, https:\/\/www.visualchemist.com\/wp-content\/uploads\/2023\/04\/Cat_Week6_IsometricRoom-768x432.png 768w, https:\/\/www.visualchemist.com\/wp-content\/uploads\/2023\/04\/Cat_Week6_IsometricRoom-1536x864.png 1536w, https:\/\/www.visualchemist.com\/wp-content\/uploads\/2023\/04\/Cat_Week6_IsometricRoom.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-4 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:25%\">\n<p class=\"has-text-color has-small-font-size\" style=\"color:#ec008c\"><strong>ROLE<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Concept<br>3D Modeling<br>Level Design<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<p>I created a 3\/4 isometric view of a &#8216;Mystery Mansion Foyer&#8217; as a proof of concept for a video game prototype currently in development. Drawing inspiration from a haunted house murder mystery theme, I utilized various Blender techniques to bring this scene to life, including volumetric lighting to set the mood. I modeled most of the elements in the design, including the piano, bench, coffin cabinet, delivery boxes, dog bed, doors, door knobs, and candles with stands. I incorporated a rug and wallpaper texture using &#8216;Planes as Images.&#8217; (The ornate chair, machete, bust, framed paintings, and mancala were sourced from Blender Market.) <\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:25%\">\n<p class=\"has-text-color has-small-font-size\" style=\"color:#949494\"><\/p>\n\n\n\n<p class=\"has-text-color has-small-font-size\" style=\"color:#949494\"><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>ROLE Concept3D ModelingLevel Design I created a 3\/4 isometric view of a &#8216;Mystery Mansion Foyer&#8217; as a proof of concept for a video game prototype currently in development. Drawing inspiration from a haunted house murder mystery theme, I utilized various Blender techniques to bring this scene to life, including volumetric lighting to set the mood. I modeled most of the elements in the design, including the piano, bench, coffin cabinet, delivery boxes, dog bed, doors, door knobs, and candles with stands. I incorporated a rug and wallpaper texture using &#8216;Planes as Images.&#8217; (The ornate chair, machete, bust, framed paintings, and mancala were sourced from Blender Market.)<\/p>\n","protected":false},"author":2,"featured_media":20911,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[51,48],"tags":[37,36,63],"_links":{"self":[{"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=\/wp\/v2\/posts\/20885"}],"collection":[{"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=20885"}],"version-history":[{"count":5,"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=\/wp\/v2\/posts\/20885\/revisions"}],"predecessor-version":[{"id":23016,"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=\/wp\/v2\/posts\/20885\/revisions\/23016"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=\/wp\/v2\/media\/20911"}],"wp:attachment":[{"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=20885"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=20885"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.visualchemist.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=20885"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}