
ROLE
Concept
3D Modeling
Level Design
I created a 3/4 isometric view of a ‘Mystery Mansion Foyer’ as a proof of concept for a video game prototype currently in development. Drawing inspiration from a haunted house murder mystery theme, I utilized various Blender techniques to bring this scene to life, including volumetric lighting to set the mood. I modeled most of the elements in the design, including the piano, bench, coffin cabinet, delivery boxes, dog bed, doors, door knobs, and candles with stands. I incorporated a rug and wallpaper texture using ‘Planes as Images.’ (The ornate chair, machete, bust, framed paintings, and mancala were sourced from Blender Market.)